We didn't want to just stick your typical looking jump here and there and call it a day – we wanted to build terrain that's fun to ride.We took a lot of gameplay inspiration from Tony Hawk's Pro Skater (we even bought an old PS2 off Kijiji during development so we could relive our childhood experiences). We spent a lot of time carefully crafting all of the terrain elements, so they worked in harmony with each other. Something fun for for people who snowboard. That feeling you get when it's just you against the mountain, alone in nature.We also wanted to build something that we ourselves wanted to play. Something fluid, fun, and natural feeling. Most of them are cartoony, have bad controls, or are trying too much to be like console games.We wanted to capture the essence of snowboarding. As snowboarders ourselves, we weren't satisfied with any of the snowboarding games in the App Store.
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